Level 13 - Maze of Madness

Quest Giver: Minotaur encampment entrance
Level: 13 Party
Patron: Agents of Argonnessen (6/12/18)
Length: very long
Entry Point: South gianthold ruins, stormheart quarter, minotaur lair
Prereqs: none
Recommended Party: standard, rogue needed
Base Experience: 3,620
Quest Info:
--Creatures: razor cats, minotaurs, human, mephit
--Traps: spikes, blades

Walkthrough:

Work your way through the maze by pulling the correct door-opening lever and finding a couple of secret doors in the rock wall along the way. Anywhere there is more than one lever for a door, there is a trap. Disarm the trap to make it safe to pull all the levers to find the correct ones.

Razor cats have a damage reduction of 10/bludgeon and have a damage shield that does slashing damage on a failed reflex save.

The quest is easy to work through, a small bit of logic will get you through the water gate, other than that it is pretty linear. When you get to the overpass be careful of traps. When you get to the path over the room of the caster, kill him but don’t drop down. Save that trap for last and you can finish out from there.

Head further in, the end room is just down the ramp and ahead. Finish it up, grab your loot, backtrack and drop down to the chest you skipped.

The end chest will have 1 giant relic.

Head to the Fiendish Troll, Eebilsteenk, to get a reward.

End Reward: standard loot choice